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Mossman had discovered a key to defeating the Combine on board an old freighter lost in the Arctic, the Borealis. Valve's public statements about the episode were brief and not particularly useful, although they confirmed that the game would pick up on story elements left dangling from Episode Two, particularly the revelation that Dr. Episode One and Episode Two duly followed (split by an eighteen-month gap) in 20, with Episode Three estimated for arrival in mid-2009.
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The idea was that the episodes would form a full sequel to Half-Life 2, and delivering them incrementally would mean that fans would not have to endure another six-year wait such as that which fell between the first two games. Shortly after the release of Half-Life 2 in 2004, Valve confirmed it was working on three "episodes," each one of which would be about one-third the length of Half-Life 2.
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As of this year, there are more than 90 million regular Steam customers and over one billion accounts in existence.
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In the meantime Valve continued making well-regarded games, including Team Fortress 2 (2007), Left 4 Dead (2008), Left 4 Dead 2 (2009), Portal 2 (2011) and Dota 2 (2013).Īlso during this time period Steam went through a massive explosion of popularity, becoming the default online PC games portal and making Valve billions of dollars in pure profit. However, several years passed in which little news was released.
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Valve assured fans they were working on Episode Three. Half-Life 2: Episode Two ended on a massive cliffhanger, with a major character dead and the fate of the rest of the characters in severe jeopardy. Half-Life 2 also sold millions of copies, as did its expansions Episode One (2006) and Episode Two (2007) and a related spin-off game, Portal (2007). When Half-Life 2 was released in November 2004, it was not only also immediately acclaimed the greatest PC game ever made, it was also hugely controversial for requiring online activation and validation on Valve's propriety online store, called "Steam." A lot of people were furious with Valve for this move, but the overwhelming critical acclaim given to the game saw them give in and join the services. Valve and their fans in the modding scene developed a number of spin-offs from the engine, including the popular multiplayer games Counter-Strike and Team Fortress, before beginning work on a full sequel. Expansions followed, Opposing Force in 1999 (which launched the career of Gearbox Software) and Blue Shift in 2000. Released in late 1998, Half-Life was almost immediately acclaimed the greatest video game ever made (at least on PC) and sold millions of copies. After a few months in development they realised they didn't have enough manpower to develop both games, so combined them into a new title: Half-Life. They began development of their first video games, an all-out, first-person action title called Quiver and a moody, story-driven science fiction epic entitled Prospero. It definitely sounds like Valve is aware of the desire to see the game come to PSVR, however: "We believe Sony’s VR platform has been a huge success for the medium, and we assume that lots of Sony customers would love to experience this new chapter of Half-Life.Ex-Microsoft employees Gabe Newell and Mike Harrington set up Valve Corporation in 1996. The company responded, and the answer is unsurprisingly vague - but it isn't a "no".ĭesigner Greg Coomer reconfirms that the "initial" release of Half-Life: Alyx will be "available for SteamVR only". In fact, we asked Valve this very question shortly after the game's announcement.
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Is Half-Life: Alyx coming to PSVR? Not according to the debut trailer, but it's still something worth asking, especially as the game is due for release so soon. However, nothing has been said of the current market leader: PlayStation VR. In terms of compatibility, the company has confirmed the game will support various VR headsets on PC through its SteamVR platform. It's a brand new, fully-fledged entry in Valve's seminal first person shooter series, but as you can see in the recently released gameplay clips, it's played entirely in virtual reality. Half-Life: Alyx generated a lot of interest when it was announced at the end of 2019.